Well, apparently, there are game designers that think it could be. It’s obvious that Facebook will not be replacing the PS3s and XBoxs of the world, nor would it displace any of the Nintendo device on the market. Nay, Facebook caters for a much different crowd - the very casual gamer, whose purpose of playing a game is for socializing rather than actual gaming. You know, the one that loves a competitive play with a couple of friends but aren’t ready to invest time/money/life into a MMORPG.

I’ve been recently researching into Facebook games myself, mostly for a project I’m potentially embarking on. Personally, I don’t like Facebook games. Tried a couple of the tagging-style games and I got bored the minute I log out (coincidentally, about a minute into the game). While researching, I did a mistake of spending about a day or two reading about traditional game development. It didn’t help.

Turning to Google, I came across a couple of blogs that were much more insightful - one is Brenda Brathwaite’s blog, the other one from Scott Siegel. In particular, I was intrigued by this post. If you’ve got more Facebook gaming resources, I’d love to hear from ya.